![]() ![]() console forces the program log/console to be visible Known CLI options not currently supported by this module: Run pcsx2 with the -help option to see current CLI parameters Linuz cdvd plugin stores its settings in the registry HKEY_CURRENT_USER\Software\PS2Eplugin\CDVD\CDVDiso ![]() The module will only insert memory cards into Slot 1. The module will copy this file to a romName.ps2 for each game launched. Make sure one of the current memory cards are blank, then copy it in that folder and rename it to "default.ps2". You need to create a default blank memory card in the path you have defined in pcsx's ini found in section, key Memor圜ards. To use this feature, set the PerGameMemor圜ards to true in RocketLauncherUI This module supports per-game memory cards to prevent them from ever becoming full ![]() If you have any problems closing the emulator, make sure noGUI module setting in RocketLauncherUI is set to default or false. Module will set the CdvdSource to Plugin or Iso depending on if you have Virtual Drive enabled or not. If the incorrect drive is used, the emu will boot to the bios screen and emu will hang in your running processes on exit and require it to be force closed Make sure you set it to use your SCSI Virtual Drive letter. Tested Virtual Drive support with the cdvdGigaherz CDVD plugin. If you use Daemon Tools, make sure you have a SCSI virtual drive setup. If you want to customize settings per game, add the game to the module's ini using RocketLauncherUI This module has many settings that can be controlled via RocketLauncherUI This worked for me, though it may not for you, in which case bad luck.MEmuV := "1.5.0- FIX nightly builds (> v1771)" Start up your game, load the save you were previously using an emulator to play and enjoy the authentic hardware experience. psu file into the memory card in the format required for games to read it. Navigate to the memory card you wish to transfer the save to (/mc0 for the memory card in slot 1, and /mc1 for the memory card in slot 2) and in the root of that memory card hit R1 and select "Paste PSU" (or "PSU Paste", whichever it is).psu file you placed on the drive, hit R1 and select "copy". Navigate to the USB drive in the filebrowser (on mine it was called /mass), highlight the.Plug the USB into your Playstation 2 and run uLaunchELF.psu file containing the files necessary to create a save file on an actual Playstation 2 memory card. In the table below, highlight the save file you wish to transfer and then click export. Run mymc and click the "open" button, navigate to where you're PCSX2 memory card file is and open it.In the top right of the window click "Open in Explorer", this will locate the. Under the config tab click "Memory Cards". You'll first need to find where PCSX2 has placed your virtual memory card.This worked for me using Windows 7 Ultimate Edition 64bit. (This requires a soft-modded Playstation 2 with Free MCBoot installed, and a USB drive formatted to FAT32.) If you've been using PCSX2 to emulate Playstation 2 games, but would like to play on a physical Playstation 2 without losing the progress you've made through emulation, just follow these steps. This is something I just figured out and thought to add to the wiki for anyone in the future facing the same problem. ![]()
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